Hotfix 0.7.3c


Hey everyone,

Just another quick update here fixing some reported issues and implementing a couple quick suggestions. Check out the changelog to see what's been fixed!

Cheers,

Matt (Cynapse)


CHANGELOG:

  • Blacksmith side quests no longer require you to complete a few Kindred quests to start.
  • AI routines for most abilities moved to Lua. (Please let me know if something breaks!)
  • Added a WASD+Diagonals keybind option. (Experimental)
  • You can no longer equip as many two-handed weapons as you want as long as you have a single free hand. (with more than two arms.)
  • The mutation "Tough Shell" no longer applies its defense bonus to all body parts.
  • Added two new mutations that positively affect Influence.
  • Mutations that give extra limbs decrease influence slightly.
  • Animus Stones no longer cause an error when dropped on the ground. (wrong sprite id)
  • AI Cores are no longer designated as a quest item, and can show up in the world.
  • Haulers only join you if you have less than 3 followers.
  • Applying pressure to a limb ends your turn.
  • Martial Arts no longer starts at level -1.
  • Chatting with Xul Nomads no longer causes an error.
  • Limbs with wounds in a save file no longer causes a crash upon trying to load the game.
  • Some creatures cannot be strangled or taken down.
  • Strangulation and Apply Pressure deal slight damage.
  • Previously unconscious NPCs reset whether or not you have seen them.
  • Interacting outside of the screen no longer causes an error.
  • Wielding mechanical limbs in your hands no longer duplicates them.
  • Changing screens while holding onto an enemy should no longer cause an exception when attempting to use martial arts after.

Files

Windows 64-bit 51 MB
Version 34 Jan 17, 2019
OSX 50 MB
Version 33 Jan 17, 2019
Linux 64-bit 84 MB
Version 14 Jan 17, 2019

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