Hotfix - 17 Dec, 2018

Hey everyone,

Just took in some feedback on 0.7.1's release. Seems like I missed some bugs, including typos that caused quests to not register properly. Oops! Followers had a habit of duplicating in strange circumstances, and freezing was occurring during combat. Please let me know if these bugs persist. I am pretty sure I squashed them, but limited testing time makes it difficult to tell.

A little bonus look at a new mechanic:



Matt (Cynapse)


  • Higher chance random names will contain an extra syllable from the "suffixes" list in the middle.
  • Added an object that reverses the polarity of a wire's signal.
  • Resistances capped to 90%.
  • Changed the way the Frozen status effect works. It is applied once the Slow status reaches a certain threshold.
  • Removed stair locks from some maps. Culling would place them back upon leaving for periods of time.
  • Added spikes that alternate between extended and retracted positions.
  • You can delete save files in the Load menu.
  • Removed spaces from data file names, and reorganized directories.
  • New boss NPC and special floor.


  • Equipment tooltips display properly.
  • Followers no longer get duplicated when entering new areas or during an ambush.
  • Deleting maps in the map creator works again.
  • Fixed a typo in Faust's quest that caused an error.
  • Empty liquid containers no longer cause an error when thrown at enemies.
  • Freezing during enemy turns should no longer occur.


Windows 64-bit 56 MB
Version 25 Dec 18, 2018
Windows 32-bit 52 MB
Version 24 Dec 18, 2018
Linux 64-bit 61 MB
Version 5 Dec 18, 2018
Linux 32-bit 80 MB
Version 5 Dec 18, 2018
Version 24 Dec 18, 2018

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