Experimental Updated
Axu » Devlog
Hey everyone,
I've pushed all my progress to the experimental branch (Windows only for now, pending requests) for public testing.
Some changes since the last blog post:
- New mutagen types, created by mixing various liquids with basic mutagen. These concoctions will mutate your character in specific directions.
- Custom world map notes.
- New object types.
- Re-implemented roads between adjacent village tiles.
- Experimental map culling on game quit. To reduce file size.
- The first "boss" creature in the main quest line has had its stats reduced slightly.
- Many bug fixes, tweaks, etc.
Over the past few months, I've been diving into older sections of code in an attempt to try to clean it up. I'm afraid this will have unforeseen consequences. This is why I'm keeping the changes in Experimental for now. If you run into any bugs, have any suggestions, or just want to chat, don't be afraid to pop into the forum or Discord channel.
Cheers,
Matt (Cynapse)
Files
Experimental 38 MB
Sep 06, 2018
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Axu
An open-world graphical roguelike. Still in development.
Status | In development |
Author | Cynapse |
Genre | Role Playing |
Tags | 2D, Atmospheric, Classes, Dark Fantasy, Dungeon Crawler, Open World, Pixel Art, rogue-like, Roguelike |
Languages | English |
Accessibility | Configurable controls |
More posts
- Axu 0.7,8Dec 01, 2020
- Axu 0.7.7Apr 07, 2020
- Axu 0.7.6Sep 29, 2019
- Axu 0.7.5Jul 05, 2019
- I'm Still Alive!Jun 16, 2019
- Hotfix 0.7.4dMar 11, 2019
- Hotfix 0.7.4cFeb 05, 2019
- Hotfix 0.7.4bJan 30, 2019
- 0.7.4Jan 28, 2019
- Freeze FixJan 19, 2019
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