Axu 0.5.0 Has Been Released!
Hey everyone, Matt here.
It's been over two months since Axu's last release. This is due in part to a short hiatus where I spread my social wings a bit. I was very over-worked, and it was starting to affect the quality of the game. I'm back with fresh eyes! 0.5 is a huge milestone, as it signifies I am roughly half way through the development of the game! It's been almost four years since the inception of the game, and much has changed since Axu's original design, but I am very happy with the current direction.
One of the best things about this release is showing off the new art. I am currently working with a very talented artist who has volunteered their time to create new tiles/sprites for the game! This is still a work in progress, and only some art has been replaced. I still think it looks much better than the old style. To better suit this new art, the game's camera is now pixel-perfect and zoomed-in. Tell me what you think!
You'll see in the changelog that many bugs have been squashed. This has been my largest priority over the course of the last two months. I've been getting many reports with the same issues, so I figured I would go ahead and focus on those before releasing.
Anyways, thank you to everyone who has supported the development by sharing the game around, making videos, streaming the game, donating, or even just downloading and playing for five minutes. It warms my heart to see others enjoying my creation, and I hope to only make it better in the future.
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